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Speakers

Director, XR Initiative, U-M Center for Academic Innovation
Assistant Professor, School of Information and College of Engineering
Assistant Professor of Landscape Architecture, School for Environment and Sustainability
Professor of Earth and Environmental Sciences, College of Literature, Science, and the Arts
Professor of Surgery & Pharmacology, Michigan Medicine; Director of Innovation, Rogel Cancer Center
Cardiothoracic Surgery Resident, Michigan Medicine
Clinical Assistant Professor, School of Nursing
DEI Program Director & Professor, School of Social Work
John L. Tishman Family Professor of Construction Management & Sustainability, College of Engineering
Interim Associate Director of Talent Acquisition & Senior Project Manager, Human Resources
Architectural Designer
Ph.D. Candidate in Civil and Environmental Engineering, College of Engineering

Director, Korean Language Program
Clinical Assistant Professor, School of Nursing; Family and Acute Care Nurse Practicioner
Clinical Assistant Professor, School of Nursing; Co-Director, Clinical Learning Center
Lecturer II, English Language Institute
Assistant Professor of Practice, Taubman College of Architecture and Urban Planning
Assistant Professor of Nuclear Engineering and Radiological Sciences, College of Engineering
Associate Professor of Physics, College of Literature, Science, and the Arts
Arthur F. Thurnau Professor of Civil and Environmental Engineering, College of Engineering
Clinical Assistant Professor of Anesthesiology, Michigan Medicine
Director of the Graduate Orthodontic Program, School of Dentistry
Assistant Professor of Architecture, Taubman College of Architecture and Urban Planning
Lecturer of Korean Language, College of Literature, Science, and the Arts

Learning Experience Design Lead, Center for Academic Innovation
Associate Professor of Emergency Medicine and Co-Director of Interdisciplinary Trauma Team Training, Michigan Medicine

Lecturer & Research Fellow, Nam Center for Korean Studies
Booths

Implementation of Non-Player Character into Virtual Reality Radiation Game
A game for teaching radiation principles: Submitted by George Nunu
Mno Kenomagewenin (Good Learning) Through Virtual Reality
Using VR For Tribal Education: Submitted by Jaredn TenBrink

Let's Build It!
Engage in VR construction; Submitted by Joanne Huang, Xiaohao Yang, Zixuan Zhao

Voting Day at the White House
“Voting Day in VR” is a VR environment through Unity to enjoy a pivotal day of voting at the White House; Submitted by Catherine Lumanauw
Churro's Adventures
The project takes a physically built model and allows the player to digitally explore the forms through a digital corgi avatar; Submitted by Tam Ngyuen

Virtual Reality in the EAP classroom: Creating immersive, interactive, and accessible experiences for international students
XR simulation of office hours with a professor; Submitted by Brian Derry

AURORA
A standalone application that assess neurovestibular and sensorimotor performance with holographic visual cueing and integrated inertial measurement units; Sumbitted by Hannah Weiss

My Butterfly Friend
AR Butterfly that Lands on your Hand; Submitted bu Paige Reiter

VR Radiation Protection Game
This project showcases the design of an immersive virtual reality game which demonstrates radiation principles and mimics real-life scenarios; Submitted by Jordan Noey

Designing and Implementing a Setting for a Virtual Reality Game for Radiation Protection
VR Game for Radiation Physics; Submitted by Harvin Murnick
HumanShape
AR app using statistical 3D body models; Submitted by Nithisha Nantha Kumar

Multiverse Gallery
Multiverse Gallery consists of a real and an unreal world; Submitted by Chen Huang
American Sign Language Kids' Books
An augmented reality for ASL in kids’ books; Submitted by Jessica Browning
KaraVRoke - Your Karaoke Bar in VR
By utilizing the Virtual Reality technology, karaVRoke brings users immersive and social Karaoke experiences; by Chenxin Han

Strescape VR
Strescape VR is a calming VR greenhouse that combines gardening activities with mindfulness exercises; Submitted by Anuya Karnik

Arcade Basketball
Sound effects and dramatic lighting make the experience immersive; Submitted by Joseph Ortigara

AR for Astronauts
Designing AR experiences for NASA astronauts on lunar missions; Submitted by Hope Mao
The User Experience of Leaning in Virtual Reality
The following study proposes to understand individual learning through virtual reality(VR) technology. The VR simulations created by Michelle Aebersold et al titled “Under the Skin” teaches chemotherapy safety to nurses and pharmacists. We will have trained nurses undergo the simulation training using the Oculus Quest VR headsets and then take a series of tests to measure knowledge and cognitive load. We will also have a subset of participants narrate their experience out loud as they go through the simulations. This will be recorded, transcribed, and coded for themes. The overall focus is on ease of use, knowledge gained, and overall experience; Submitted by Chloe Preble

Mending Fashion
Following a single pair of jeans you will immerse yourself into the journey of clothing. Will this experience change your relationship to what you wear and how you shop?; Submitted by Niki Fairchild
Road of Ride
A VR Motorbike Riding Experience; Submitted by Yipeng Lin