Skip to content

Games for Change Virtual Festival 2021

Calendar icon to

Proudly supported by

Speakers

DeAngelo Murillo

The Geek Lyfe

Nicole Cassier-Mason

CEO at Lemonade Day

Brian Niiya

Content Director, Densho

Allan Cudicio

Game Designer/Founder at TwinDrums

David P. Chiu (he/him)

Director of Creator Marketing, Manticore Games

Eduard Medina (He/Him)

3D Artist, Manticore Games

Ricardo Kayanan

Department Director, Game Design & Development, University of Silicon Valley

Charles Theuma

Principal, Saint Martin's Institute of Higher Education

John ( he/him ) Keefe

Co-Founder, Draw & Code

Laila Shabir

Founder / CEO, Girls Make Games

Jill King (she/her)

Senior Vice President, Marketing and Partnerships, WarnerMedia

Fei Wang

Project & Design Lead, Musitation

Nichol Bradford

Co-Founder / Executive Director , Transformative Technology Org.

Malcolm Barnes

Director, Hollywood Gaming

Georgios Yannakakis

Director / Professor / Co-Founder, Institute of Digital Games / University of Malta / Modl.ai

Lucy Hoffman (she/her)

Co-Founder / COO, Carry1st

Stephen Reid

Customer Engagement PM, Microsoft

Ian Southwell

Creative Director, Cleverlike Studios, Inc.

Josh Boykin

Founder / Editor-in-Chief, Intelligame

Felix Kramer

Producer, The Game Band

Brenden Gibbons

Game & Narrative Designer, Studio Fizbin / Massive Miniteam

Libby Falck

CEO, Forward Labs

Jeremy Dela Rosa

Founder / CEO, Leyline

John Hanke

Founder / CEO, Niantic, Inc.

Chris Rush

Sr. Advisor for Innovation / Director of Education Technology, US Department of Education

Samir Ghosh

Assistant Director, Ahmanson Lab at USC

Malcolm Barnes

Director, Hollywood Gaming

Güven Çatak

Academic-Director, Bahçeşehir University Game Lab

Meriem Gray

Communications Lead, The World Bank

Pearly Chen

Vice President, HTC

Joanna Liu (she/they)

CEO, Cartographr Technologies Inc

Stefania Maggi (she/her)

Associate Professor, Carleton University

Sounak Ghosh (he/him)

3D Designer and Developer, New York University

Lindsay Hoover

Co-Founder, ImmersiveWorlds LLC

Matthew Farber

Assistant Professor, University of Northern Colorado

Dave Culyba (he/him)

Assistant Teaching Assistant Teaching Professor, Carnegie Mellon UniversityProfessor, Carnegie Mellon University

Noelle Mazurek (she/her)

Production Coordinator, Games for Change

Rob Knight

Professor, University of California San Diego

Andres Waisberg

Director, Virtual 360

Katherine Moran

Associate Professor, Saint Louis University

Erinn Budd

Impact Producer, Crux

Sarah Makdad

Community Developer, Focus Home Interactive

Jeremy Bailenson

Thomas More Storke Professor of Communication, Stanford University

Alex McDowell

Creative Director, Experimental Design

Alan Gershenfeld

Co-Founder / President, E-Line Media

Aaron Wisniewski

Founder / CEO, OVR Technology

Erika Siegel

Research Scientist, HP Inc.

Charles Nduka

Chief Scientific Advisor, Emteq Labs

Ariel Garten

Founder, Muse

Erik Leitner (he/him)

Chief Strategist, Florida Scholastic Esports League

Laylah Bulman

Business Program Manager, Microsoft, Minecraft: Education Edition

Nse Ufot

CEO, The New Georgia Project

Brittan Heller

Counsel, Foley Hoag LLP

Brendon Hale

Senior Principal Research Scientist, OptumLabs

Luis Renato Olivalves

Head of Gaming Creators, Facebook

Jack McClain (he/him)

Game Designer, Carnegie Mellon University Entertainment Technology Center

Chunan Huang

Programmer, Carnegie Mellon University Entertainment Technology Center

Erin Hawley

Digital Content Producer, Easterseals / The Geeky Gimp

Julie Lottering

Director of Education, Unreal Engine, Epic Games

Amanda Sweaton (she/her)

MegaGrants Manager, Epic Games

Raul Carvajal (he/him)

Director of Production & XR for Change, Games for Change

Louis Weinstock

CEO, Apart of Me

Dale Linegar (he/him)

Director, Games for Change Asia-Pacific

Daniel Kauwila Mahi he/him

PhD Student, University of Hawaiʻi at Mānoa

Maxime Durand (he/him)

World Design Director, Ubisoft Montreal

Judith Brisson (She/Her)

History Teacher, Collège Jean de la Mennais

Diane Hickey

Program Director, National Science Foundation

Sam Glassenberg

Founder / CEO, Level Ex

Jon Roozenbeek

Postdoctoral Fellow, University of Cambridge

James Vaughan

Founder, Ndemic Creations

John Cook

Research Fellow, Monash University

Tyler Golson (he/him)

Senior Tech Advisor, Novetta

Susan Rivers (she/her)

Executive Director & Chief Scientist, iThrive Games

Kari Kēhau Noe

Graduate Research Assistant, University of Hawai'i at Mānoa

Amber Taylor

CEO, ARA Journeys

Jeanette Bushnell

Co-Founder, The N.D.N. Players Research Group

Eleanore Falck

3D Environment Art Student, University of Wisconsin-Stout

🎮 Miranda Due

Associate Producer, Treyarch

Alanah Pearce (she/her/any)

Writer, Santa Monica Studio

Leah Hoyer (she/her)

VP, Creative, Wizards of the Coast

Kate Edwards (she/her)

CEO / Executive Director, Geogrify / Global Game Jam

John Wie

Content & Marketing Manager, Academy of Interactive Arts & Sciences

Estelle Tigani (she/her)

Cinematics Producer, Santa Monica Studio

Martina Welkhoff (she/hers)

Managing Partner, WXR Fund

Adam Elsesser

President / CEO / Chairman, Penumbra

Laura Higgins

Director of Community Safety and Digital Civility; Roblox

Afeez Bello (He/Him)

Senior Software Engineer / Tech Lead; Mojang Studios / Microsoft

Mark Barlet

Founder / Executive Director, The AbleGamers Charity

Jim Huntley

Professor / Head of Marketing, University of Southern California

Elaine Gómez

Co-Founder, Latinx in Gaming; Game Designer, Brass Lion Entertainment

Kahlief Adams

Owner / Host, Spawn on Me, LLC

Georgii (he/him) Kurgan

Marketing Manager, Luden.io

Margarita Belorukova

Business Development, Luden.io

Vicky & Jon Redstart Interactive

Director, Redstart Interactive

Vicky Wei

Director, Redstart Interactive

John Spinale

Managing Director, JAZZ Venture Partners

Nanea Reeves

CEO, TRIPP, Inc.

Ekaterina Malievskaia (she/her)

Co-Founder / Chief Innovation Officer, COMPASS Pathways

Shel Mann

CEO, FireflyVR

Outi Laiti (She/Her)

Associate Researcher, University of Helsinki, Indigenous studies

Kahentawaks Tiewishaw (she/her)

Skins Workshop Associate Director, The Initiative for Indigenous Futures / Aboriginal Territories in Cyberspace

Allen Turner (he/him/his)

Senior Professional Lecturer, DePaul University

Elizabeth Adams

Chief AI Ethics Advisor, EMA Advisory Services

Jenn Panattoni

Head of Social Good, Xbox

David Ball (he/him)

Director, SecondMuse

Michaela Ternasky-Holland (she/her)

Creative Strategist & Consultant, CRUX / Freelance

David Liu (He/Him)

Head of Studios, BetterUp

Kathryn Yu (she/her)

Executive Editor, No Proscenium

Estella Tse (she/her)

XR Creative Director

Gregg Katano (He/Him)

SVP of U.S. Operations / Partner, HOLOGATE

Rick Fox

Chief Business Development Officer, HiDef, Inc.

Geneva Heyward

Gameplay Programmer, Glow Up Games

Anthony Castoro

CEO, HiDef, Inc.

Aaron Gani

Founder / CEO, BehaVR, Inc.

Jose Luis Vazquez-Poletti (he/him)

Associate Professor, Universidad Complutense de Madrid

Adam Dube (he/him)

Associate Professor, Director of the Learning Sciences Program, McGill University

Rami Ismail

Industry Ambassador

Malek Teffaha

Head of Communications and Localization, MENA / Ubisoft

Nuha Alkadi

Narrative Designer, Ubisoft Toronto

Son M.

Co-Founder / Studio Director, Perfect Garbage

Ellis Bartholomeus

Play Alchemist, Ellis in Wonderland

Nyambura Waruingi

Founder / Creative Director, Akoia & Company Ltd

Maureen Berho (she/they)

Producer / CEO, Niebla Games

Alessadro Biollo

Business Development, Ludus Games

Valeria Colombo (She/Her)

Head of Engineering, Etermax ; Board Member, Women in Games Argentina

Toks Bakare

Principal Consultant and Behaviour Analyst, asktoks.com

Conor Russomanno

Founder / CEO, OpenBCI

Marzuq Mazid

Student

Noel Ullom

Student

Veronica Weser

Associate Research Scientist, play4REAL XR Lab

DeLonn Crosby

CEO, SayKid

Andrew Phelps (he/him)

Professor, University of Canterbury / American University

Jocelyn Wagner (they/them)

Graduate Assistant, American University

Drew Moger (he/him)

Graduate Assistant, American University Game Center

Mia Consalvo (she/her)

Canada Research Chair in Game Studies and Design, Concordia University

Oleksii Netrebenko

Developer, Brinemedia

Margaret Wallace (she/her)

Game Industry Executive

Joan O'Hara

Senior Director of Public Policy, XR Association

Ellysse Dick (she/her)

Policy Analyst, Information Technology and Innovation Foundation

David Miller (he/him)

Program Director, National Cancer Institute

idris brewster

Founder / Chief Creative Officer, Movers and Shakers NYC

Glenn Cantave

CEO, Movers and Shakers NYC

Romina Ruiz-Goiriena

National Correspondent, USA TODAY

Gita Barry (she/her)

EVP and General Manager, Real System, Penumbra

Steve Isaacs (he/him)

Education Program Manager, Epic Games

Alton Glass

CEO / Director, GRX Immersive Labs

Kishonna (she/her) Gray

Professor, University of Illinois - Chicago

Jenny Wu (she/her/hers)

Chief Product Officer, Understood

Natasha Miller(she/her)

Senior Research Scientist, Fair Play Alliance / Blizzard Entertainment

Attila Szantner

Co-Founder / CEO, MMOS

Jerome Waldispuhl

Associate Professor, McGill University

Lindsey Tropf

Founder / CEO, Immersed Games

Holly Pope

NSF Postdoctoral Research Fellow, Immersed Games

Jamil Moledina

CEO, Hexagram

Kelly White (she/her)

VP, Digital Product Strategy & Partnerships, Disney Parks, Experiences, and Products

Phil Stuart (he / him)

Founder / Creative Director, Preloaded

Brian Schwab (he/him)

Interaction Design Director, LEGO Creative Play Lab

Ebby Wahman (she/her)

Senior Software Engineer, Niantic Labs

Alexandria Heston (She / Her)

UX Designer, Niantic Inc.

Val Vacante

Director of Strategy - Experience and Innovation, LiveArea

Elan Schneider (He / Him)

Co-Founder / CEO, TrainPain

Rhonda Moore (she, her, hers)

Program Officer Global Health, NIH

Matt Omernick (he/him)

Chief Creative Officer, Akili Interactive

Kim Chouard

Global Education Senior Manager, Salesforce

Judith Okonkwo

Founder, Imisi 3D

Kat Schrier

Director of Games / Associate Professor, Marist College

Morenike Alugo

Research Assistant, Pan-Atlantic University, Lagos Business School

Eugene Ohu

Senior Lecturer, Pan-Atlantic University, Lagos Business School

E. O. Adeola Babatunde

Research Associate, Pan-Atlantic University, Lagos Business School

Cynthia Emami

Research Assistant, Pan-Atlantic University, Lagos Business School

Devon Wyland

UX Design Lead, 12traits

Amelia Winger-Bearskin

Associate Professor of Artificial Intelligence and the Arts, University of Florida

Michelle Chen

Senior Producer, Kids' Media & Education, The WNET Group

David Langendoen

Founder / President, Electric Funstuff

Lindsay Grace (he/him)

Knight Chair in Interactive Media, University of Miami; Vice President, Higher Education Video Game Alliance

Cody Mejeur (They/Them, She/Her)

Visiting Assistant Professor of Game Studies, University at Buffalo, SUNY

Wendi Sierra (she/her)

Assistant Professor, Texas Christian University

Michael DeAnda (he/him; she/her)

Professional Lecturer, DePaul University

Jason Horne

Managing Director, GSV Ventures

Lisa Osborne

Director of Emerging Media, Black Public Media

Sabrina Culyba (she/her)

Owner & Game Designer, Ludoliminal

Mary E. Pratt (she/her)

Music Educator

Silver Spook

Game Developer, Silver Spook Games

Naphtali (He/Him) Faulkner

Director, Origame Digital

Santo Aveiro

Game Designer, Brujería @ Werk

Maize Longboat

Producer / Writer / Game Designer

Violeta Ayala

Film Futurist, UnitedNotions Film / Prison X

Sandro Olivieri (he/him)

Executive Director, Project FoundED

Trinidad Hermida | @thisistrini (She/Her)

Head of Diversity and Inclusion, Niantic, Inc.

Kellee Santiago (she/they)

Head of External Publishing, Niantic, Inc.

Jessica Murrey (she/her)

Co-Founder / CEO, W!CKED SAiNTS Studio

Kelli Dunlap

Psychologist, American University

Grace Collins

CEO, Snowbright Studio

Quill (they/them) Kolat

Creative Manager, Snowbright Studio

Sam Rodriguez, MD (he/him)

Physician, Stanford University

Jean Michel JM Blottiere - Games for Change Europe

Co-President, Games for Change Europe

Gilson Schwartz

Director, Games for Change Latin America

Glenn Gillis (he/him)

CEO, Sea Monster

Nika Nour

Executive Director, IGDA Foundation

Juan Pablo Urgilés

Creative Director, Imán Transmedia

Yuzhu Zhou(she/her)

Artist / Game Designer, Carnegie Mellon University Entertainment Technology Center

Shiva Kannan (he/him)

Programmer, Carnegie Mellon University Entertainment Technology Center

Katherine Wheeler (she/her)

Narrative Designer, Carnegie Mellon University Entertainment Technology Center

Derek Chan:(he/him)

Producer, Carnegie Mellon University Entertainment Technology Center

Lien Tran (she/her/hers)

Assistant Professor, DePaul University, College of Computing & Digital Media

El Lim (he/him)

Founder / Head Developer, Khayalan Arts

Paisley Smith (She/They)

Unity for Humanity Program Lead, Unity Technologies

Paige Wood (she|her)

Supervising Producer, Rise-Home Stories Project

Illya Szilak (she/her)

Writer / Director / Producer / Artist, Cloudred

Shannon Case

Digital Producer, Fred Rogers Productions

Rocio Almanza Guillen

Digital Producer, Fred Rogers Productions

Jimmy Vainstein

Senior Program Manager, The World Bank

Sophie Guindon

Digital Project Manager, Bibliothèque nationale de France

Florent Maurin

President, The Pixel Hunt

Imre Jele

Chief Creative Officer, The Dairymen / Bossa Studios

Tracy Fullerton

Director, USC Game Innovation Lab

Kamini Tiwari (she/her)

Vice President of Social Impact and Internal Communications, Humble Bundle

Justin Woodward

Director / Co-Founder, Media Indie Exchange; BGDF Advisor

John Polson (he/him)

Portfolio Director, Publishing, Humble Bundle

Sithe Ncube (she/her)

Advisor, Black Game Developer Fund

Walter Greenleaf

Visiting Scholar, Virtual Human Interaction Lab, Stanford University

Noah Falstein (he/him)

President, The Inspiracy

Raffael Boccamazzo, PsyD (he/him)

Clinical Director, Take This

sofia crespo

Artist, Entangled Others

Myriam Achard

Chief New Media Partnerships & PR, Centre PHI

Dylan Urquidi

Researcher / Engineer / Designer / Artist, Unity Technologies

Drue Kataoka

CEO, Drue Kataoka Studios

Archie Stonehill (He/him)

Investor, Makers Fund

Matt Bulka (he/him)

Southeast Regional Consultant, High School Esports League

Kendall Latham

Senior K-12 Education Strategist, Dell

Cari Warnock

Education Strategist, Dell

Debbie Unger

Library Media Specialist, Jefferson County Public Schools

Jesse Damiani

Senior Writer, Freethink; Director of Simulation Literacies, Nxt Museum

Evelyn Mora

Founder, Digital Village

Joshua Shen

Strategic Designer, Interactive Media and Games, U.S. Department of State

Stanley Pierre-Louis

CEO, Entertainment Software Association

The event is over

Hosted by

Games for Change

Founded in 2004, Games for Change is a 501(c)3 nonprofit organization that empowers game creators and social innovators to drive real-world impact through games and immersive media.

Share on

Booths

Unreal Engine

Preparing Students for the Jobs of Tomorrow

Apart of Me

Guiding Young People From Grief To Compassion

Beyond Blue

A narrative adventure into our planet's beating blue heart.

We Are The Caretakers

Defend your planet & animals from sci-fi poachers in this strategy RPG

iCivics

Free, digital games to engage students in meaningful civic learning

Legends of Learning

Explore our library of math, science, and career training games!

Supernatural

Real Coaches. Stunning Destinations. Finally, a Workout You'll Love

NYC Mayor’s Office of Media & Entertainment

Top Ten City for Game Developers

Disinfo Cloud

A counter-disinfo hub supported by the US DOS Global Engagement Center

Ubisoft

Enrich players' life by creating memorable gaming experiences

XR Association

Promoting the responsible development & adoption of VR, AR & MR.

Evil Geniuses

Live Evil Think Free

GamingMalta Foundation

Home of Gaming Excellence

Core Games

Your Portal to the Multiverse — Create, Publish, and Earn

Games for Change Latin America

The Latin America Chapter of Games for Change

Games for Change Europe

The Europe Chapter of Games for Change

Games for Change Asia-Pacific

The Asia-Pacific chapter of Games for Change

Games for Change Africa

The Africa chapter of Games for Change

Grand Story

The winning SGDP game from developers in Ukraine. You are an elderly woman living in a rural area. Apart from doing your daily routine, you are also waiting for a letter from a grandson.Will your grandson write a letter?

Paving the Way

Cross-Cultural Impact Jam Grand Prize Winner. See through the eyes of a visually impaired person by helping them navigate through town using tactile paving.

Automated Days

Cross-Cultural Impact Jam Most Creative Award. Play as a warehouse worker in an industry that only seeks to become more efficient, despite human well-being.

Mask

Cross-Cultural Impact Jam Making an Impact Award Winner. A game about masking, as well as the risks and rewards of revealing yourself to others.

Piggy

Cross-Cultural Impact Jam Best Visual Design Winner. - In this horror-themed platformer game, you are a pig trying to escape a slaughterhouse.

XR Brain Jam

A meeting of the minds between researchers and XR creators...

A Fold Apart

MOST INNOVATIVE: A puzzle game about a long-distance relationship in a world of folding paper.

Alba: A Wildlife Adventure

MOST SIGNIFICANT IMPACT: Even the smallest person can make a big difference.

Before I Forget

MOST INNOVATIVE: A narrative exploration of a woman living with dementia: love, loss and a life well-lived.

CHANGE: A Homeless Survival Experience

BEST GAMEPLAY: An emotional homeless survival experience within a randomly generated city with rogue-like elements.

Harmony Square

BEST LEARNING GAME, MOST SIGNIFICANT IMPACT: Master the dark arts of disinformation by laying siege to a peaceful, democracy-obsessed neighborhood.

Heirloom

Best Student Game: You’re locked in a mysterious room. But who are you? And why are you here?

Kinfolk

BEST XR FOR CHANGE EXPERIENCE: Highlighting historically excluded black and brown narratives through AR.

Lost Words: Beyond the Page

BEST GAMEPLAY, MOST INNOVATIVE, MOST SIGNIFICANT IMPACT: A young girl uses her story writing as a means of dealing with grief.

Moving

BEST STUDENT GAME: How can you solve a puzzle when you don't have the pieces?

Once Upon a Sea

BEST XR FOR CHANGE EXPERIENCE: A VR documentary, a requiem for the Dead Sea, one of the world's greatest wonders.

Pandemic by Prisms

BEST XR FOR CHANGE EXPERIENCE: An authentic math learning experience that’s grounded in relevance, movement and meaningful discovery.

Quadcade

BEST XR FOR CHANGE EXPERIENCE: The Quadcade explores how VR games can help in the rehabilitation of spinal cord injuries.

Radio General

BEST LEARNING GAME: All you have is a map and a radio. Can you win the battle?

Respite

BEST STUDENT GAME: When the sky falls, use it as a blanket.

Spiritfarer

BEST GAMEPLAY: A cozy management game about dying.

Suzerain

MOST INNOVATIVE: How will you lead?