Games for Change Virtual Festival 2021
Proudly supported by
Speakers
CEO, Drue Kataoka Studios
Digital Producer, Fred Rogers Productions
Music Educator
Associate Professor of Artificial Intelligence and the Arts, University of Florida
National Correspondent, USA TODAY
Founder / Chief Creative Officer, Movers and Shakers NYC
PhD Student, University of Hawaiʻi at Mānoa
Content Director, Densho
Writer / Director / Producer / Artist, Cloudred
Producer, Carnegie Mellon University Entertainment Technology Center
Library Media Specialist, Jefferson County Public Schools
Founder, Digital Village
Artist, Entangled Others

Strategic Designer, Interactive Media and Games, U.S. Department of State

Digital Producer, Fred Rogers Productions

UX Designer, Niantic Inc.
Visiting Assistant Professor of Game Studies, University at Buffalo, SUNY
Chief Creative Officer, The Dairymen / Bossa Studios
Researcher / Engineer / Designer / Artist, Unity Technologies

Advisor, Black Game Developer Fund
Programmer, Carnegie Mellon University Entertainment Technology Center
Artist / Game Designer, Carnegie Mellon University Entertainment Technology Center

Chief Product Officer, Understood
Student
Associate Professor, Director of the Learning Sciences Program, McGill University
Co-Founder, The N.D.N. Players Research Group

Managing Director, GSV Ventures
Research Assistant, Pan-Atlantic University, Lagos Business School
Co-Founder / Studio Director, Perfect Garbage
Gameplay Programmer, Glow Up Games
Chief Business Development Officer, HiDef, Inc.
Co-Founder / Chief Innovation Officer, COMPASS Pathways
CEO, ARA Journeys
Founder, Ndemic Creations

President, The Pixel Hunt
Research Associate, Pan-Atlantic University, Lagos Business School

Co-Founder / CEO, MMOS
Senior Director of Public Policy, XR Association
Game Industry Executive
Founder / Executive Director, The AbleGamers Charity
3D Environment Art Student, University of Wisconsin-Stout
Postdoctoral Fellow, University of Cambridge
CEO, Snowbright Studio
Stay-at-Home Mom

Head of Gaming Creators, Facebook
Interaction Design Director, LEGO Creative Play Lab

Head of Studios, BetterUp

Understood
Narrative Designer, Carnegie Mellon University Entertainment Technology Center
Producer / Writer / Game Designer

Chief Creative Officer, Akili Interactive
Graduate Assistant, American University Game Center
Founder / Creative Director, Akoia & Company Ltd
Associate Producer, Treyarch

Owner & Game Designer, Ludoliminal
Senior Research Scientist, Fair Play Alliance / Blizzard Entertainment


Chief AI Ethics Advisor, EMA Advisory Services
Assistant Professor, Texas Christian University

Business Development, Ludus Games
Student
Head of Communications and Localization, MENA / Ubisoft
CEO, FireflyVR
Head of Social Good, Xbox

Director of Community Safety and Digital Civility; Roblox
Senior Tech Advisor, Novetta

Canada Research Chair in Game Studies and Design, Concordia University
Director, Redstart Interactive
Graduate Research Assistant, University of Hawai'i at Mānoa
History Teacher, Collège Jean de la Mennais

MegaGrants Manager, Epic Games
Creative Director, Experimental Design

Director of Education, Unreal Engine, Epic Games
Counsel, Foley Hoag LLP
CEO, The New Georgia Project
Thomas More Storke Professor of Communication, Stanford University
Programmer, Carnegie Mellon University Entertainment Technology Center
Game Designer, Carnegie Mellon University Entertainment Technology Center
Research Scientist, HP Inc.
Senior Principal Research Scientist, OptumLabs
Associate Professor, Saint Louis University
Professor, University of California San Diego

Impact Producer, Crux

Communications Lead, The World Bank
Vice President, HTC
Founder / CEO, Niantic, Inc.
Founder / CEO, Girls Make Games
Producer, The Game Band
Artist
Sr. Advisor for Innovation / Director of Education Technology, US Department of Education
Senior Vice President, Marketing and Partnerships, WarnerMedia
Game & Narrative Designer, Studio Fizbin / Massive Miniteam

The Geek Lyfe
Booths

Unreal Engine
Preparing Students for the Jobs of Tomorrow

Apart of Me
Guiding Young People From Grief To Compassion

Beyond Blue
A narrative adventure into our planet's beating blue heart.

We Are The Caretakers
Defend your planet & animals from sci-fi poachers in this strategy RPG

iCivics
Free, digital games to engage students in meaningful civic learning

Legends of Learning
Explore our library of math, science, and career training games!

Supernatural
Real Coaches. Stunning Destinations. Finally, a Workout You'll Love

NYC Mayor’s Office of Media & Entertainment
Top Ten City for Game Developers

Disinfo Cloud
A counter-disinfo hub supported by the US DOS Global Engagement Center

Ubisoft
Enrich players' life by creating memorable gaming experiences

XR Association
Promoting the responsible development & adoption of VR, AR & MR.

Evil Geniuses
Live Evil Think Free

GamingMalta Foundation
Home of Gaming Excellence

Core Games
Your Portal to the Multiverse — Create, Publish, and Earn

Games for Change Latin America
The Latin America Chapter of Games for Change

Games for Change Europe
The Europe Chapter of Games for Change

Games for Change Asia-Pacific
The Asia-Pacific chapter of Games for Change

Games for Change Africa
The Africa chapter of Games for Change

Grand Story
The winning SGDP game from developers in Ukraine. You are an elderly woman living in a rural area. Apart from doing your daily routine, you are also waiting for a letter from a grandson.Will your grandson write a letter?

Paving the Way
Cross-Cultural Impact Jam Grand Prize Winner. See through the eyes of a visually impaired person by helping them navigate through town using tactile paving.

Automated Days
Cross-Cultural Impact Jam Most Creative Award. Play as a warehouse worker in an industry that only seeks to become more efficient, despite human well-being.

Mask
Cross-Cultural Impact Jam Making an Impact Award Winner. A game about masking, as well as the risks and rewards of revealing yourself to others.

Piggy
Cross-Cultural Impact Jam Best Visual Design Winner. - In this horror-themed platformer game, you are a pig trying to escape a slaughterhouse.

XR Brain Jam
A meeting of the minds between researchers and XR creators...

A Fold Apart
MOST INNOVATIVE: A puzzle game about a long-distance relationship in a world of folding paper.

Alba: A Wildlife Adventure
MOST SIGNIFICANT IMPACT: Even the smallest person can make a big difference.

Before I Forget
MOST INNOVATIVE: A narrative exploration of a woman living with dementia: love, loss and a life well-lived.

CHANGE: A Homeless Survival Experience
BEST GAMEPLAY: An emotional homeless survival experience within a randomly generated city with rogue-like elements.

Harmony Square
BEST LEARNING GAME, MOST SIGNIFICANT IMPACT: Master the dark arts of disinformation by laying siege to a peaceful, democracy-obsessed neighborhood.